Information technology has become an indispensable part of daily life. Therefore, our school’s Computer Studies curriculum continues to improve and actively promotes programming education to cultivate students’ essential knowledge, skills and attitudes so that they can face the ever-growing digital economy in the future.
Our goals are to enable students to:
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1. Understand the basic concepts and practices of computational thinking, including abstraction, algorithms and automation. |
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2. Possess the ability to develop programmes and process data to solve problems. |
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3. Understand the process of problem-solving and the limitations of programming. |
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4. Connect programming with real-life problems and other subjects. |
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5. Solve problems through communication and effective teamwork during the process. |
We actively promote STEAM education, with a particular focus on programming teaching, enabling students to learn how to use different programming software, unleash their creativity, and develop logical thinking, computational thinking, programming skills and the ability to create small programmes.
In addition, we provide tablet-based e-learning across all year levels, allowing students to learn how to operate various tablets and use them for learning.
The curriculum content for each year level is as follows:
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Primary 1 |
Primary 2 |
Primary 3 |
Primary 4 |
Primary 5 |
Primary 6 |
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Primary 1 School-based Curriculum
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Primary 2 School-based Curriculum
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Primary 3 Curriculum
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Primary 4 Curriculum
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Primary 5 Curriculum
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Primary 6 Curriculum
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Upon completion of the curriculum, students should be able to:
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Stage |
Stage Objectives |
Knowledge |
Skills |
Attitude |
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Stage I (Primary 1 to Primary 3) |
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Stage II (Primary 4 to Primary 6) |
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We are committed to providing students with comprehensive and practical technology education, enabling them to succeed in the field of modern technology. In addition to regular lessons, students also make good use of lunchtime activity sessions to fully unleash their creative thinking. Let us work together to cultivate students’ digital competence and create a future that belongs to them!
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